Zanie - Tinker Titan




A Marksman who specializes in machinery and can deploy turrets during combat.
Ultimate - Unlocks at Level 1
Vein Pulse
Passive. Zanie has her max HP reduced by When a battle starts, she deploys 2 laser turrets, that inherit of her max HP and of her ATK. These turrets are immobile and unaffected Each turret fires lasers at random enemies within 5 tiles, dealing damage equal to of the laser turret's ATK. If the 2 turrets start the battle within tiles of each other, they become linked, combining their energy to fire at the nearest enemy, dealing damage equal to of the laser turrets' total ATK every This combined attack also reduces the target's shield value by up to of the laser turrets' total ATK.
Active. Zanie increases ATK SPD by +
4 and ATK by for herself and her laser turrets for During this time, turret attacks deal extra damage equal to of the target's current HP, up to of the laser turret's ATK.
15%.
140%
100%
2
55%
0.5s.
30%
15

10s.
3%
60%
Level 2 | Unlocks at Level 51
When actively used, increases ATK SPD by +
4.
20

Level 3 | Unlocks at Level 111
When actively used, increases ATK SPD by +
4.
25

Level 4 | Unlocks at Level 171
When actively used, increases ATK SPD by +
4.
30

Level 5 | Unlocks at Level 231
When actively used, increases ATK SPD by +
4.
35

Skill 1 - Unlocks at Level 11
Iron Defense
Passive. When a battle starts, Zanie builds a gun turret in front of her. The turret inherits of her max HP and ATK. Its normal attack has a range of 3 tiles and deals damage equal to +
10% of the gun turret's ATK, prioritizing the enemy closest to any laser turret. After normal attacks, the gun turret charges up its next attack into a devastating heavy barrage that fires 6 consecutive rounds at the enemy. Each round deals damage equal to of the gun turret's ATK, stuns the enemy for and knocks them back.
70%
100%

2
50%
0.5s,
Level 2 | Unlocks at Level 71
The gun turret now inherits of Zanie's max HP and ATK.
75%
Level 3 | Unlocks at Level 131
The gun turret now inherits of Zanie's max HP and ATK.
80%
Level 4 | Unlocks at Level 191
The gun turret now inherits of Zanie's max HP and ATK.
85%
Skill 2 - Unlocks at Level 31
Field Repairs
Cooldown: 12sInitial Cooldown: 6s
Passive. When her gun turret is destroyed, Zanie moves to its remains to fully repair it and grant it a shield that can block
500% damage. She then returns to her original position. This effect can only be triggered once per battle.
Active. Zanie moves to the weakest laser turret to repair it, restoring
300% +
45% HP and granting it a shield that blocks
500% +
50% damage. Zanie then returns to her original position.





Level 2 | Unlocks at Level 91
When actively used, increases HP restored to a turret to
350% +
45%.


Level 3 | Unlocks at Level 151
When actively used, increases HP restored to a turret to
400% +
45%.


Level 4 | Unlocks at Level 211
When actively used, increases HP restored to a turret to
450% +
45%.


Unlocks at Legendary+
Hero Focus
Increases Penetration by during battle.
12
Level 2
Increases Penetration by during battle.
16
Level 3
Increases Penetration by during battle.
20
EX. Skill - Unlocks at Mythic+
Precision Overload
Cooldown: 15sInitial Cooldown: 15s
Every Zanie upgrades one of her turrets, increasing its max HP and ATK by and expanding its range by tiles. She will prioritize the frontmost laser turret, and each turret can only be upgraded once per battle.
22s,
40%
1
Level 2 | Unlocks at EX. +5
Turret upgrade increases its max HP and ATK by
50%.
Level 3 | Unlocks at EX. +10
Reduces this skill's cooldown to
15s.
Level 4 | Unlocks at EX. +15
Turret upgrade increases its max HP and ATK by
60%.
Unlocks at Supreme+
Enhance Force
When a laser turret hits an enemy, it burns them, reducing their ATK by and dealing damage equal to of the turret's ATK per second for The burn effect cannot stack. If the turret is linked to the other laser turret, the burn effect also reduces the enemy's Phys DEF by
20%
100%
5s.
30%.
Tales

1
Zanie does her own hair, having tried countless styles before settling on the easiest to maintain.

2
Zanie isn't exactly an all-rounder—she only has a basic understanding of mining, smelting, and construction. Her expertise lies in machinery, materials, and development work.

3
Unlike most inventors, Zanie succeeds in bringing many of her ideas to life.

4
Although Zanie mostly works alone in the lab, she is actually quite a capable project manager and can even oversee three mining teams all by herself.

5
Zanie always makes time to learn the latest tech.

6
She can't cast magic but knows more about it than many mages, thanks to her meticulous records on magical effects.

7
Having taught quite a number of students and held classes and talks, Zanie considers Hugin her best disciple so far.

8
Despite her age, Zanie still carries a lively and youthful spirit. Her energy is probably fueled by creativity.

9
Though not fond of travel, Zanie spent her early years roaming the continent, quietly gathering experiences that enriched her craft.

10
Zanie often changes her identity to keep her long life under wraps, but rarely changes her name—she's just not good with words.


