Saida - Vampiric Vine

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A cunning Rogue who values survival above all, she plants Drain Seeds to siphon life and Energy from her enemies.

Ultimate - Unlocks at Level 1

Seed Siphon

Active. Saida teleports in front of an enemy, preventing them from moving or acting. She then deals
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520%
+
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60%
damage and drains
220
+
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20
Energy from the enemy. Saida remains unaffected while doing this and plants a Drain Seed in the enemy. She prioritizes enemies without a Drain Seed. This seed drops to the ground if its host is defeated or if Saida uses her Ultimate on its host again. Up to
8
Drain Seeds can exist on the battlefield at the same time. In boss fights, Drain Seeds on the ground will not obstruct unit movement. Passive. Every
2.5s,
Drain Seed deals
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250%
damage to its host and reduces their Energy by
120.

Level 2 | Unlocks at Level 51
Increases the skill damage to
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540%
+
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60%.

Level 3 | Unlocks at Level 111
Increases the skill damage to
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560%
+
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60%.

Level 4 | Unlocks at Level 171
Increases the skill damage to
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580%
+
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60%.

Level 5 | Unlocks at Level 231
Increases the skill damage to
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600%
+
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60%.
Skill 1 - Unlocks at Level 11

Crimson Claim

Cooldown: 6s
Passive. Saida restores extra HP equal to
100%
of the damage dealt by her normal attacks and skills. Any excess healing from this effect is converted into a shield. The shield value cannot exceed
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3000%
+
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300%.
Active. Saida forms a blood spike to pierce an enemy, dealing
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420%
+
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40%
damage and interrupting their action. If any Drain Seeds are within 1 tile of the enemy, each one also forms blood spikes to strike that enemy, dealing
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30%
damage.

Level 2 | Unlocks at Level 71
Increases damage to
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430%
+
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40%.

Level 3 | Unlocks at Level 131
Increases damage to
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440%
+
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40%.

Level 4 | Unlocks at Level 191
Increases damage to
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450%
+
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40%.
Skill 2 - Unlocks at Level 31

Revenant Sprout

When Saida is defeated, she consumes a Drain Seed to revive at the seed's position, restoring
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10%
+
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1%
HP. She prioritizes the oldest seed available and restores an extra
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3%
HP for each second the consumed seed existed. The extra HP restored cannot exceed
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50%.

Level 2 | Unlocks at Level 91
Saida restores an extra
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3%
HP for each second the consumed seed existed. The extra HP restored cannot exceed
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60%.

Level 3 | Unlocks at Level 151
Saida restores an extra
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4%
HP for each second the consumed seed existed. The extra HP restored cannot exceed
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70%.

Level 4 | Unlocks at Level 211
Saida restores an extra
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4%
HP for each second the consumed seed existed. The extra HP restored cannot exceed
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80%.
Unlocks at Legendary+

Hero Focus

Saida reduces her damage taken by
12%
during battle. She further reduces her damage taken by an extra
2%
for each existing Drain Seed, up to a maximum of
10%.

Level 2
Saida reduces her damage taken by
16%
during battle. She further reduces her damage taken by an extra
3%
for each existing Drain Seed, up to a maximum of
15%.

Level 3
Saida reduces her damage taken by
20%
during battle. She further reduces her damage taken by an extra
4%
for each existing Drain Seed, up to a maximum of
20%.
EX. Skill - Unlocks at Mythic+

Deepening Roots

Saida reduces the damage dealt by enemies afflicted with a Drain Seed by
35%.
Each time she casts her Ultimate, the interval between Drain Seed attack effects is shortened by
0.5s,
up to a maximum reduction of
1.5s
for the current battle.

Level 2 | Unlocks at EX. +5
Increases the damage dealt by Drain Seeds to
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290%.

Level 3 | Unlocks at EX. +10
Increases the damage dealt by Drain Seeds to
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330%.

Level 4 | Unlocks at EX. +15
When Saida has shortened the interval between Drain Seed's attack effects to its limit with Deepening Roots, she deals
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1200%
damage to all enemies and traps them with blood spikes, preventing them from moving or acting. If an enemy becomes unaffected they are temporarily freed, but the trap resumes once the unaffected effect ends. Each enemy is always trapped for a total of
45s,
taking
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160%
damage per second while trapped.
Unlocks at Supreme+

Enhance Force

When a battle starts, Saida plants Drain Seeds in
2
nearby allied heroes. These seeds do not harm allies but grant them a shield that can absorb
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800%
damage.

Tales

Tale 1
1
Saida doesn't feel much. No rage or joy. Just one driving need... to survive.
Tale 2
2
No creature in existence rivals
Saida's patience. Though to be fair, she is a creature untouched by the very concept of impatience.
Tale 3
3
Saida hates all kinds of extreme weather. Not that any of it can actually kill her. This Hypogean thrives where others merely endure.
Tale 4
4
Here's a little-known secret.
Saida's eyes and ears work just fine. But she barely relies on sight or sound.
Tale 5
5
Generally speaking, talking to
Saida never elicits a response.
Tale 6
6
Saida doesn't need water to survive, but when you pour water over her, she still seems to enjoy it.
Tale 7
7
Saida lives much like a plant. Unless she has to hunt for nutrients, she can stay rooted in one spot for centuries without moving a muscle. Only when her sustenance runs out would she finally stir.
Tale 8
8
Saida hungers not to multiply, but to endure. Each seed is no offspring. It is her own essence, coiled tight, waiting to reclaim the world.
Tale 9
9
Saida cares only for her own survival. Not reproduction. Every seed she spawns carries a piece of herself, a chance at rebirth.
Tale 10
10
If she wills it,
Saida could hibernate for centuries. Whether bathed in Divine Light or buried deep in molten lava, she would wait as a seed until the moment was right to awaken.
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