Kulu - Blast Master

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A Marksman with a passion for explosions. She can split the battlefield and relentlessly bombard enemies stuck on their side.

Ultimate - Unlocks at Level 1

Blast Mayhem

Passive. Kulu's normal attacks trigger an explosion that deals
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80%
damage to the target and all adjacent units. All of Kulu's skills deal damage to both enemies and allies, but allies take
70%
reduced damage. Active. Kulu unleashes her fury, bombarding the enemy side of the battlefield
14
times. Each strike hits a random tile, dealing
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90%
+
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10%
damage to all units on the target tile and its surrounding area within 1 tile. At least
10
strikes will hit areas with 1 or more enemies within, and at least
6
of those will target the area with the most enemies. After the bombardment, Kulu summons a gigantified Boomboom to deal
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250%
+
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25%
damage to all units on the enemy side of the battlefield. Kulu only casts her Ultimate if there are enemies present on their side of the battlefield. She becomes unaffected while casting her Ultimate.

Level 2 | Unlocks at Level 51
Each bombardment strike deals
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100%
+
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10%
damage.

Level 3 | Unlocks at Level 111
Each bombardment strike deals
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110%
+
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10%
damage.

Level 4 | Unlocks at Level 171
Each bombardment strike deals
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120%
+
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10%
damage.

Level 5 | Unlocks at Level 231
Each bombardment strike deals
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130%
+
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10%
damage.
Skill 1 - Unlocks at Level 11

Demolition Zone

Cooldown: 11sInitial Cooldown: 5s
Passive. When a battle starts, Kulu bombs the enemy's border tiles closest to your side, creating debris that restricts movement and knocks back units on the affected tiles toward their own side of the battlefield. Debris blocking the center tile can be destroyed in
6
+
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1
hits, but debris on the other tiles are indestructible. Whenever the center debris is destroyed, Kulu marks the tile for an explosion that detonates after
8s,
covering it with debris once again. Active. Kulu teleports to the nearest enemy, dealing
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150%
+
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20%
damage to that enemy and knocking them into the air. She then returns to her original tile. If the target is on the allied side of the battlefield, Kulu knocks the enemy back toward their side by up to
3
tiles instead of knocking them into the air. Kulu is invincible while casting this skill.

Level 2 | Unlocks at Level 71
Damage is increased to
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170%
+
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20%
when the skill is used actively.

Level 3 | Unlocks at Level 131
Damage is increased to
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190%
+
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20%
when the skill is used actively.

Level 4 | Unlocks at Level 191
Damage is increased to
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210%
+
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20%
when the skill is used actively.
Skill 2 - Unlocks at Level 31

Boomboom Bash!

Cooldown: 14sInitial Cooldown: 2s
Kulu summons Boomboom, which bounces
3
times between enemies. The first 2 bounces will target
2
frontmost enemies, devouring them. For the final bounce, Boomboom will target
1
rearmost enemy on the enemy side of the battlefield and releases all devoured enemies upon impact. Each bounce deals
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110%
+
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10%
damage to its target and adjacent units, reducing their movement speed by
60%
for
3s.
Devoured enemies cannot act or attack and will only take damage from Boomboom. If Boomboom could not find a valid target for the final bounce, it will instead travel
3
tiles deeper into the enemy side, unless blocked by terrain or the battlefield edges.

Level 2 | Unlocks at Level 91
Each bounce deals
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120%
+
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10%
damage.

Level 3 | Unlocks at Level 151
Each bounce deals
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130%
+
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10%
damage.

Level 4 | Unlocks at Level 211
Each bounce deals
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140%
+
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10%
damage.
Unlocks at Legendary+

Hero Focus

Increases ATK by
6%
during battle. Dealing damage to enemies will increase ATK by an extra
1%,
stacking up to
50
times.

Level 2
Increases ATK by
8%
during battle. Dealing damage to enemies will increase ATK by an extra
1%,
stacking up to
50
times.

Level 3
Increases ATK by
10%
during battle. Dealing damage to enemies will increase ATK by an extra
1%,
stacking up to
50
times.
EX. Skill - Unlocks at Mythic+

Bombs Away!

When a battle starts, Kulu applies an explosive debuff to all enemies, increasing their damage taken by
10%,
which lasts until the end of the battle. When an enemy with the explosive debuff is defeated, Kulu turns them into a doom bomb that detonates after
2s.
The explosion deals
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210%
damage to all units within 2 tiles, plus extra damage equal to
15%
of the defeated enemy's initial HP. The extra damage cannot exceed
300%
of Kulu's ATK.

Level 2 | Unlocks at EX. +5
The doom bomb explosion deals
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240%
base damage.

Level 3 | Unlocks at EX. +10
The doom bomb explosion deals
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270%
base damage.

Level 4 | Unlocks at EX. +15
Each time a doom bomb detonates, Kulu enters Blast Mania for
10s.
While in Blast Mania, she gains
35
Penetration and the explosion radius of her normal attacks, Blast Mayhem, and Boomboom Bash skills expands to 2 tiles. Subsequent detonations will extend the duration of Blast Mania, but the effects will not stack.
Unlocks at Supreme+

Enhance Force

Kulu gains extra ATK SPD and Ranged DEF during battle. If there are no enemies on Kulu's half of the battlefield, her ATK SPD increases by
40
and her Ranged DEF increases by
40.
For each enemy present on Kulu's half of the battlefield, the buff values decrease by
10,
down to
20.
Other allies on Kulu's half of the battlefield receive a portion of these buffs, benefiting by
50%
of their values.

Tales

Tale 1
1
"
Kulu" is a name she chose for herself because she thought it sounded cooler. By the way, Boomboom's name was also her creation.
Tale 2
2
Kulu styled her own hair herself using magic and dye, with plenty of help from Boomboom.
Tale 3
3
Kulu can't handle spicy food well, but that never stops her from choosing the extra spicy option whenever she can, because she thinks it adds to her flair.
Tale 4
4
Boomboom can split indefinitely, devour other bombs, and bombard designated areas or targets. Still, he mainly uses his time to flatter
Kulu about her strength and beauty.
Tale 5
5
Kulu is formidable not just for the sheer power of her bombs, but for her uncanny ability to pinpoint the perfect detonation spots and timing, ensuring maximum impact.
Tale 6
6
According to an anonymous Hypogean, if
Harak
and
Kulu ever had a battle of wits,
Kulu would win hands down, thanks to Boomboom.
Tale 7
7
Surprisingly,
Kulu isn't a fan of fireworks. She finds the colors too flashy and weak for her taste.
Tale 8
8
Kulu bought her clothes with the earnings from demolishing an old castle. In fact, most Hypogeans conjure their outfits with magic, but Boomboom never dares to point that out to her.
Tale 9
9
Kulu's mistaken perception of her own abilities and mission stems from her lack of interaction with other Hypogeans since her awakening.
Tale 10
10
Boomboom possesses the experiences and memories
Kulu lacks, but rather than giving him an edge in other areas, they simply make him even better at buttering her up.
Credits to: The Yaphalla Community
Developed by: camil.o

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