Gala - Daughter of Dawn




A wise and kind-hearted Mage who wields a wide range of powerful spells.
Ultimate - Unlocks at Level 1
Temporal Field
When Galahad casts her Ultimate, she consumes Energy to deal
340% +
50% damage to all enemies. She then begins forming a 2-tile-radius magic circle centered on her position. The circle remains active as long as Galahad stays at its center.
While the magic circle is forming, Galahad consumes Energy every second to increase the circle's forming progress by 10%. When the forming progress reaches 100%, she stops consuming Energy and gains Haste.
Enemies inside the magic circle lose Haste and movement speed for every 10% of the circle's forming progress, up to a max reduction of Haste and movement speed.
While Galahad stays at the center of her circle, whenever she casts a skill, a shadow of herself appears shortly after and casts the same skill. The shadow inherits +
5% of Galahad's stats.
400


60
30
10
16%
50
80%
60%

Level 2 | Unlocks at Level 51
Increases the damage dealt to
380% +
50%.


Level 3 | Unlocks at Level 111
Increases the damage dealt to
420% +
50%.


Level 4 | Unlocks at Level 171
Increases the damage dealt to
460% +
50%.


Level 5 | Unlocks at Level 231
Increases the damage dealt to
500% +
50%.


Skill 1 - Unlocks at Level 11
Binding Loop
Cooldown: 8sInitial Cooldown: 3s
Galahad deals
210% +
30% damage to the enemy who has dealt the most cumulative damage and immobilizes them for The immobilized target cannot move or act and loses HP equal to of the non-excess healing they have received since they were last immobilized by this skill; the HP loss cannot exceed
500%. In boss fights, the HP loss becomes fixed at
125%.
After the initial strike, Galahad expands this skill's range by 1 tile and deals
140% +
20% damage to all enemies within range. She then repeats the sequence for a third strike.


4s.
50%




Level 2 | Unlocks at Level 71
Increases initial strike damage to
240% +
30% and damage of the following two strikes to
160% +
20%.




Level 3 | Unlocks at Level 131
Increases initial strike damage to
270% +
30% and damage of the following two strikes to
180% +
20%.




Level 4 | Unlocks at Level 191
Increases initial strike damage to
300% +
30% and damage of the following two strikes to
200% +
20%.




Skill 2 - Unlocks at Level 31
Chrono Ward
Cooldown: 12sInitial Cooldown: 5s
Galahad casts a protection spell on the weakest ally, granting them a
480% +
40% shield that lasts for When the shield expires, it deals
240% +
20% damage to adjacent enemies.


8s.


Level 2 | Unlocks at Level 91
Increases the shield value to
520% +
40% and the damage dealt when the shield expires to
260% +
20%.




Level 3 | Unlocks at Level 151
Increases the shield value to
560% +
40% and the damage dealt when the shield expires to
280% +
20%.




Level 4 | Unlocks at Level 211
Increases the shield value to
600% +
40% and the damage dealt when the shield expires to
300% +
20%.




Unlocks at Legendary+
Hero Focus
Galahad increases her ATK by during battle. She also gains an extra ATK when her magic circle is fully formed.
9%
6%
Level 2
Galahad increases her ATK by during battle. She also gains an extra ATK when her magic circle is fully formed.
12%
8%
Level 3
Galahad increases her ATK by during battle. She also gains an extra ATK when her magic circle is fully formed.
15%
10%
EX. Skill - Unlocks at Mythic+
Time Recast
When a battle starts, Galahad marks the nearest allied hero, prioritizing the one behind her. When Galahad's magic circle is fully formed for the first time, she summons a shadow that recreates the marked ally as they were at the start of battle.
The shadow remains on the battlefield for inheriting of the ally's basic stats and starting with extra Initial Energy. A shadow is not considered a living hero and cannot be targeted by enemies.
12s,
80%
400
Level 2 | Unlocks at EX. +5
The summoned shadow now inherits of the marked ally's basic stats.
100%
Level 3 | Unlocks at EX. +10
When Galahad's magic circle is fully formed for the first time, Magister Merlin's skills grant stat buffs that are stronger and last longer. Every time Magister Merlin casts a skill, a shadow of Merlin appears nearby and casts the same skill again, causing as much HP loss as Merlin's original skill does.
20%
100%
60%
Level 4 | Unlocks at EX. +15
The summoned shadow now inherits of the marked ally's basic stats.
120%
Unlocks at Supreme+
Enhance Force
While Galahad is affected by Merlin's buffs, she recovers Energy per second and becomes steadfast The steadfast effect granted by this skill cannot exceed a total of
40
30s.
Tales

1
The fall of the Hunting Goddess brought about the swift decline of the Wildborn priesthood. But after Kordan's death, Gala was raised as the new high priestess and led her people into a new era.

2
Despite her frequent absences, traveling with the Arcane Council, Gala's standing among the Wildborn remained undiminished and unshakable.

3
Few knew the truth. Gala was a sublime dancer. Her movements were honed for sacred rites meant to appease the gods.

4
In moments of doubt, confusion, or despair, Gala's hand would drift unconsciously to the piece of cloth at her neck. A simple touch that always fills her with strength and comfort... like a child holding her favorite teddy bear.

5
Merlin the First took immense joy in watching Gala grow to become Morgan's equal, and then his superior, in debate. For his part, Morgan secretly loved being challenged but always expressed mock exasperation.

6
Gala used her knowledge of potions to invent a solution that makes hair and fur smooth and supple. It became a hit among the Wildborn. She's thinking about calling the liquid "hairdoo".

7
It was due to Gala's diplomatic skills that the Wildborn was able to establish friendly relations with the surrounding city-states, including Halia, led by Abundius. He still remembers her from when they were young.

8
Gala possessed a rare patience for children, especially the quiet ones. She had a gift for listening to their halting, stumbling words and soothing their sensitive hearts.

9
Even after the Hunting Goddess' fall, Gala would return to the Skyfall Altar with every blood moon, looking at her guardian leaf all night. The Wildborn believed she was waiting for the one she had faith in to return to her.

10
No matter how far or how long she was away, Gala would always return to the tribe when harvesting season arrived to personally pick the first ear of wheat.


