Doomscourge


A beast born of a fallen divine realm, forever driven by its insatiable hunger.
Ultimate
Spike Surge
Continuously summons ground spikes that attack all enemies in sequence, up to spikes can be summoned. Each spike deals
60% damage and knocks the target into the air.
25

Skill 2
Insatiable Hunger
Cooldown: 15sInitial Cooldown: 10s
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger. into a battle, one head devours its target, and every after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them.
Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to of the summoners' combined initial ATK.
When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost.
When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.
10s
15s
10s,
600%
600%
200%
Level 2
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger. into a battle, one head devours its target, and every after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them.
Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to of the summoners' combined initial ATK.
When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost.
When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.
10s
15s
10s,
800%
800%
300%
Level 3
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger. into a battle, one head devours its target, and every after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them.
Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to of the summoners' combined initial ATK.
When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost.
When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.
10s
15s
10s,
1000%
1000%
400%
Level 4
Doomscourge's three heads take turns devouring enemy summons to satisfy his hunger. into a battle, one head devours its target, and every after that, another head takes its turn to devour. Each devour causes Doomscourge to take damage every second for based on the type of the enemy that created the devoured summon. If no summons are available to feed on, Doomscourge devours an enemy hero instead, instantly defeating them.
Ram Head: Devours 1 summon created by a ranged enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Ox Head: Devours 1 summon created by a melee enemy. Doomscourge then takes true damage every second equal to of the summoner's initial ATK.
Boar Head: Devours 1 summon from a ranged enemy and 1 from a melee enemy at the same time. Doomscourge then loses HP every second equal to of the summoners' combined initial ATK.
When Doomscourge seeks to devour a summon created by a ranged enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the rearmost.
When Doomscourge seeks to devour a summon created by a melee enemy, it targets the eligible summon whose initial position, or whose creator's initial position, was the frontmost.
10s
15s
10s,
1200%
1200%
500%
Skill 3
Quaking Hooves
Cooldown: 15s
Slams the ground with a mighty force, dealing
160% damage to all enemies.

Skill 4
Corrupting Roar
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by This effect does not apply to enemies that enter the battlefield later.
40%.
Level 2
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by This effect does not apply to enemies that enter the battlefield later.
50%.
Level 3
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by This effect does not apply to enemies that enter the battlefield later.
60%.
Level 4
When a battle starts, corrupts all enemies on the battlefield, reducing the HP loss they cause by This effect does not apply to enemies that enter the battlefield later.
70%.

